
Supermassive's next horror, The Devil in Me, launches in the fall
News Check out the very Saw-like story trailer
News It's unlike anything Creative Assembly has done before
News “We’re doing an online action co-op game, so there are no traditional and great places to tell a story"
News “You need to rely on others to make it through, because our games are not cooperative as an option.”
news The area's anti-war sentiment can be appreciated throughout the stealth action series
News “We’re all familiar with those mainstream inspirations – we needed to do something else, something unique”
Feature Remembering the 3DS tactics game that's about relationships as much as battling
Feature Why Gran Turismo 7 is a racing sim that's approachable to its very core
News "People come up with the most ingenious ways to use, like, a stray Goomba"
News Bandai Namco wanted the story to feel complete "with a good aftertaste"
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News “It’s quite exciting to imagine challenging a Lord Of The Rings-style monster with a cannon”
News Tachiiro Toyama solo debut game, in the trailer indicates a new legacy: 'action-horror'.
News Although Playdead’s former CEO is involved
News "Mechanically, thematically, it's just XCOM completely reversed.”
Feature Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves
Feature Big in 2022: Stray will let us put feline nimbleness to use in a multitude of ways as we explore a mysterious forgotten city
Feature Big in 2022: Game director Hidetaka Miyazaki explores the Games of Thrones mastermind's input
News "These dramatic and heroic characters weren’t really present in our previous titles"